Starting a new campaign can be daunting, especially with new players or a new game. One of the best tools a GM can use is Session Zero.
A Session Zero is a game session run before a larger campaign in which you and your players talk about the upcoming campaign before you actually run it. Session Zeros are intended to get you and your players all on the same page about the game you plan to play, and the campaign you plan to experience. Session Zeros help everyone manage their expectations about what the game is and what it is not. It helps tie the characters to one another, to the world in which they exist, and to the main story of the campaign. It helps everyone understand what kind of game you’ll be playing and helps define the boundaries of that game.
And on the subject of boundaries, we’ll also cover Safety Tools to incorporate into your Session Zero and gameplay that help ensure the experience is positive and enjoyable.